One of my hard and fast rules for Renfusa from the beginning has been: NO GAMING! I would not bring in incidents or episodes or stories from my various role-playing games into what is supposed to be a "serious" blog about Weird obsessions.
Of course, when your game is entirely about your own Weird obsessions, that becomes more difficult.
So I present you with a capsule of the themes explored in last night's Mage: the Awakening game: Early Modern memetics, proto-Rosicrucianism, and how I integrate the historical occult into a game where characters have actual magic powers.
(No more gaming posts for roughly another 5 years, I promise.)